If I had to make this character I would do this:
Race: Shifter +2 to Dex and +1 to Cha, Language: Elvish, Bestial Instincts: Athletics, Darkvision, Shifting: Swiftstride
Stats (27 pts)
Str 13 Dex 14 Con 12 Int 14 Wis 8 Cha 14
Class Breakdown: Artificer 5 (Artillerist)/Warlock 1 (The Undead)
Araga Kiwi is a recently transferred student and member of the evil organization of Enormeeta. She joined the organization to garner more attention than her hated rivals Tres Magia, since they constantly took over social media with their exploits. After an initial battle with Utena, she has grown quite fond of her and seeks to garner her praise whenever possible. Known by her moniker of Leopard, she is a powerful ranged marksman dressed in her military-inspired garb. Leopard uses her double-barrel flintlock pistol to summon a powerful arsenal of cannons and explosives to bewilder and decimate any foe that stands in her way.
Artificer is the starting source of her magical girl journey, giving her the power to create powerful weapons and armor to aid in combat. With Artificer she gains proficiencies of Perception, Arcana and Alchemist’s Supplies, Magical Tinkering, Spellcasting, Infuse Item, Artificer Infusions of Armor of Magical Strength, Repeating Shot, Enhanced Weapon and Mind Sharpener, and The Right Tool for the Job.
Artificer Specialist: Artillerist is where Kiwi gains the bulk of her overwhelming ranged firepower. Artillerist gives her the woodcarver’s tool proficiency, Artillerist Spells, Eldritch Cannon, and Arcane Firearm.
Warlock is where she gains further power to evolve her magical abilities into the second stage of her abilities. With Warlock, she gains Otherworldly Patron: The Undead, Pact Magic, Expanded Spell List, and Form of Dread.
The feat of Sharpshooter grants her the ability to reduce her accuracy to deal extra damage and increase her marksmanship to extreme levels. Now she can shoot her weapons at maximum range without having a disadvantage imposed on her ranged attacks, ignore up to ¾ cover, and suffer a -5 penalty to attack to deal +10 to damage.
Background: Faceless gives her Deception and Intimidation, Tool Proficiency: Disguise Kit, the Language of Infernal, and the Background Feature of Dual Personalities. This represents the ability of magical girls to be unrecognizable when in their personas.
Equipment: Light Hammer, Sling, Light Crossbow with 20 bolts, Studded Leather armor, thieves’ tools a dungeoneer’s pack, and Faceless Starting Resources. Switch your ranged weapons as you see fit for each battle.
Spells
Artificer
Cantrip
Fire Bolt
Magic Stone
1st Level
Absorb Elements
Catapult
Shield
Thunderwave
2nd Level
Levitate
Pyrotechnics
Scorching Ray
Shatter
Warlock
Cantrip
Eldritch Blast
True Strike
1st Level
Armor of Agathys
Hex
https://www.dndbeyond.com/characters/116878328/nElVoO
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