If I had to make this character, I would do this:

Race: Custom Lineage + 2 to Str, Size: Medium, Feat: Mobile, Variable Trait: Proficiency-Perception, Languages: Elvish

Stats (27 pts)

Str 13 Dex 14 Con 14 Int 8 Wis 14 Cha 9

Class Breakdown: Monk 2/ Fighter 4 (Battle Master)

Eiko Magami is the unstoppable powerhouse of Graviton City, a seemingly ordinary schoolgirl with superhuman strength and speed. Constantly caught in the chaotic rivalry between her childhood friend-turned-adversary Biko and the alien princess C-ko, she fights to protect her friend while navigating the absurd dangers of her daily life. Whether facing off against giant mechs, elite mercenaries, or cosmic threats, Eiko smashes through every obstacle with sheer force and determination. This build showcases her effortlessly demolishing enemies with earth-shattering punches and lightning-fast reflexes as she charges through the madness of Graviton City.

Monk is the starting class for Eiko, giving her access to improved defensive abilities, multiple attacks, and the inner energy of Ki. With Monk, she gains proficiencies in Athletics, Insight and Cook’s Utensils, Unarmored Defense, Martial Arts, Ki, and Unarmored Movement.

Fighter is the main power behind this build with enhanced unarmed damage, the ability to push beyond her limits, and self-healing. With Fighter, she gains Fighting Style: Unarmed Fighting, Second Wind, Action Surge, and access to Martial Weapons.

Martial Archetype: Battle Master is where she gains refinement of her martial capabilities in the form of Maneuvers. With Battle Master, she gains Combat Superiority Dice, Student of War: Calligrapher’s Supplies, and Maneuvers of Evasive Footwork, Parry, and Sweeping Attack.

The feat of Mobile gives Eiko an increase to her speed by 10 feet and the ability to Dash over difficult terrain without extra movement, and when she attacks a foe with a melee attack, she doesn’t provoke opportunity attacks from that creature for the rest of the turn.

The feat Strike of the Giants (Stone Strike) allows her to deal an extra 1d6 force damage and push a foe back 10 feet away from her if the foe fails a Str saving throw. once per turn when she hits them with a melee weapon attack or ranged attack.

The feat of Keenness of the Stone Giant gives her a +1 to her Str, Cavernous Sight of Darkvision 60′, and Stone Throw, allowing her a bonus action to throw a rock as a magical attack range spell of 60′. This deals 1d10 force damage, and the target needs to succeed on a Str saving throw or have the prone condition.

Background: Giant Foundling grants Eiko the Skill Proficiencies of Intimidation and Survival, Language of Giant and Primordial, and the Background Feature of Strike of the Giants.

Equipment: Shortsword, 10 darts, and Giant Foundling Starting Equipment.

Spells

None

https://www.dndbeyond.com/characters/122771735/fwjfFL

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taliopharo1

Creative Writer who loves all things food, travel, anime, movie and TTRPG related

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