Tima Calindo started her life as a troubled aquatic half-elf living on the south side of a small river basin-based town. It was here where Tima spent her time living the life of a local tough shaking down those weaker than herself. It wasn’t until war broke out in her dutchy that Tima was forced to straighten up her life and was drafted alongside her fellows into the local lord’s army. It was here where Tima fought admirably in battle and was lauded with much praise for her fierce fighting techniques and stubborn nature in the heat of battle. One of her childhood rivals, jealous of her spreading renown, told the lord’s court of her sordid previous life and tarnished her reputation as a result. Forced to wander the lands beyond her home lands, Tima Calindo gradually rebuilt her reputation from fallen soldier Tima Calindo to her new moniker of Tidepool Thrasher. Now she levels her stone-shattering blows and keen warrior’s instincts for the right price.

Tima Calindo (Tidepool Thrasher)

Race: Aquatic Half-Elf + 1 to Con and Str, Darkvision, Fey Ancestry, Language: Undercommon, Aquatic Heritage.

Stats (27-point buy)

Str 15 Dex 13 Con 13 Int 10 Wis 10 Cha 12 (base stats)

Str 16 Dex 13 Con 14 Int 10 Wis 10 Cha 14 (racial and feat adjustment)

The three things that I wanted to achieve with this build are:

  1. Swift Swimming and Slaying
  2. Maximum Critical Attack.
  3. Half Elf, Full Enforcer.

Background

For Background, I chose Criminal for Tima. This gives her the skills of Deception and Stealth, the Tool Proficiencies of Dice Set and Thieves’Tools with the Background Feature of Criminal Contact.

Class

For the Class makeup of this build, I went with Fighter 5 (Champion)/Paladin 2. With these classes she gains tremendous two-handed damage potential, many ways to gain multiple attacks in a round, swimming in full plate with speed, strong support ability, and sensory perception. Combined with her racial abilities makes Tima a monster of battle whether on land or in the sea.

Fighter 1 is the beginning of Tima’s life with the skills of Perception and Insight, Fighting Style: Great Weapon Fighting, and Second Wind.

Fighter 2 is where she gains Action Surge. This gives her the ability to use another action in one round.

Paladin 1 is where Tima picks up Divine Sense and Lay on Hands. Divine Sense gives her the extraordinary ability to sense the location of any celestial, fiend, or undead within 60 feet of herself. Meanwhile, Lay on Hands allows her to either heal wounds or cure a disease or neutralize one poison.

Paladin 2 strengthened her fighting ability and damage potential with Fighting Style: Blind Fighting, Spellcasting, and Divine Smite. Now, she can sense anything that is within 10 feet of her, the ability to cast helpful and damage-enhancing spells, as well as the power to inflict powerful radiant damage in addition to her weapon’s damage.

Fighter 3 garners Tima her nickname of Tidepool Thrasher with the Martial Archetype of Champion. With Champion, she gains the feature Improved Critical which increases a critical hit range to 19 or 20.

Fighter 4 is the last level for Tima with the feat: Great Weapon Master. With this feat, she can take -5 to her attack roll and add +10 to damage as well as able to gain another attack when she either lands a critical hit or reduces a creature to 0 hit points.

Spells

Paladin

1st Level

Bless

Divine Favor

Thunderous Smite

Equipment

Standard Fighter equipment of Chain Mail Armor, Trident, Greatsword, and 2 Handaxes.

Character sheet from DND Beyond

https://ddb.ac/characters/97712736/Zj8s3Z

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taliopharo1

Creative Writer who loves all things food, travel, anime, movie and TTRPG related