Akari is one of the main characters of Virgin Road, a Japanese schoolgirl brought into this new world and Lost One with the power of time manipulation. She is a carefree and caring young girl who seeks to protect her friends, but in this world, she has the ability to regress time on a global level. Akari has a strong love for Menou and seeks to keep her alive while helping her end her own life. She typically keeps her true memories locked away to only resurface when Menou’s life is in danger She then typically erases the knowledge of her past time loops when the looming danger has passed. Due to being a Pure Concept user, the more she uses her powers the more of her memories she loses, but she always seeks to maintain two things her love for Menou and her carefree nature. Akari is not the best fighter, tending to rely heavily on her pure concept power or lending her Guiding Force energy to Menou to deal with overcoming any massive threat. When she does unleash her abilities she has the power to warp space and time in order to freeze opponents, reset time around herself, weather a target down with damage, or cause increased movement as she needs.
Akari Stats
Str 8 Dex 13 Con 13 Int 15 Wis 12 Cha 12 (27 point buy)
Str 8 Dex 14 Con 13 Int 16 Wis 12 Cha 13 (after racial and feat mod)
Class Wizard 6 (Chronurgy Magic)
The three things that I wanted to achieve in this build are:
- Power over Time and Space.
- Nigh Unkillable.
- Near Omniscient within Limited Scope.
Background
For Background, I chose Far Traveler for Akari. She gains the Skill Proficiencies of Athletics and Deception, Tool Proficiency of Dice Set, Language of Celestial, and the Background Feature of All Eyes on You. This represents her Lost One nature since she is from another world.
Race
For Race, I chose Reborn. With this race, she gains +1 to Int, Dex, and Cha, Ancestral Legacy: Investigation and Perception, Deathless Nature, and Knowledge from a Past Life. This represents her nigh-unkillable nature as well as previous knowledge from her other regressions.
Class
Akira’s class breakdown is Wizard 6 (Chronurgy Magic) from Wildemount but you could also use Sorcerer (Clockwork Soul) as well. It is with this class that she gains access to impressive abilities to affect a foe’s rolls, increase her reaction speed, and imprison a foe in temporal stasis. This is on top of the strength of her spell selections that give her further powers to arrest a foe’s movement or buff an ally in battle. This combination of class and feats is the best attempt to consolidate her abilities and talents at this level.
Wizard 1 is the starting class for Akira. This gives her the skills of Insight and History, Spellcasting, and Arcane Recovery.
Wizard 2 is the next step in her progression as she gains access to her Arcane Tradition of Chronurgy Magic, Chronal Shift, and the ability of Temporal Awareness. This gives her the ability to affect a creature’s roll to force them to reroll while increasing her initiative rolls with her intelligence modifier along with her dex modifier.
Wizard 3 grants her access to 2nd level spells.
Wizard 4 is where she picks up the feat Gift of the Metallic Dragon (Cha). This gives her the spell Cure Wounds and the ability to grant herself or an ally within 5 feet of her an AC bonus during an attack. The Cure Wounds spell acts as a kind of regression for a person’s wounds, restoring them back to a time before the attack.
Wizard 5 is where she is granted access to 3rd level spells.
Wizard 6 is the final level for Akira with access to Momentary Stasis. This ability gives her to magically encase a foe in a field of magical energy, effectively inflicting the status effects of incapacitation and a speed of 0.
With full use of Akira’s powers she can perform the following techniques via class features and abilities:.
Guiding Enhancement- Spells, Protective Wings
Pure Concept of Time
Regression- Cure Wounds, Silvery Barb, Chronal Shift
Suspension- Hold Person, Momentary Stasis
Weathering- Slow, Fire Bolt, Wither, and Bloom
Acceleration- Haste, Expeditious Retreat, Catapult, Temporal Awareness
Teleportation- Misty Step, Vortex Warp
Spells
Wizard
Cantrip
Acid Splash
Blade Ward
Mending
Mind Sliver
1st Level
Absorb Elements
Catapult
Chromatic Orb
Comprehend Languages
Detect Magic
Expeditious Retreat
Identify
Mage Armor
Magic Missile
Silvery Barbs
2nd Level
Aganazzar’s Scorcher
Blindness/Deafness
Blur
Dragon’s Breath
Magic Weapon
Misty Step
Vortex Warp
Wither and Bloom
3rd Level
Bestow Curse
Dispel Magic
Haste
Slow
Remove Curse
This combination of feats, stats, and spells makes this DND build of Akira, the immortal lost one, a human dynamo capable of reshaping the world towards a future she seeks to create in spite of what foes and events would attempt to stop her in Six levels or Less.
Equipment
Standard Wizard equipment with a dagger and arcane focus. Use whatever gold you get toward new spells.
Shout out to https://virgin-road.fandom.com/wiki/Virgin_Road_Wiki for their amazing information in making this incredible character as well as DNDBeyond for its character creation platform. I’ll release my next media event soon. Until next week Tale-Tellers!
#shokeishoujonovirginroad #virginroad #Akira #dndbeyond