Eori Hinata was a young noble who was brought up to live a sheltered life. It was a boring life that she thought would be her gilded cage for as long as she lived. It wasn’t until her manor house was attacked by vampire spawn that her path became divergent. She barely survived with the help of a loyal retainer ‘s sacrificing their life for her to flee. As her home burned down fell unconscious from blood loss and wounds. When she awoke she was changed into a Dhamphir with vengeance in her heart. She spent a decade training in the use of twin longswords and now she fights those who would seek to prey on others.

Eori Hinata

Race: Dhamphir, +1 Dex, +1 Str, +1 Int, Ancestral Legacy, Darkvision, Deathless Nature, Spider Climb, Vampire Bite

Stats (27- point buy)

Str 15 Dex 15 Con 10 Int 13 Wis 10 Cha 8 (base stats)

Str 16 Dex 16 Con 10 Int 14 Wis 10 Cha 16 (racial and feat adjustment)

The three things that I wanted to achieve with this build are:

  1. Highly effective dual wielding.
  2. Vampiric powers.
  3. Psionic destruction.

Race

For the Race of this build I went Dhamphir. This race gives her Ancestral Legacy (Acrobatics, Insight), Darkvision, Deathless Nature, Spider Climb, Vampire Bite.

Background

For Background I chose Noble for her. This gives her History, Persuasion, Playing Card Set and the language of Undercommon.

Class

For the Class make up of this build I went Fighter 6 (Psi Warrior). This combination gives her ample amounts of attacks, offensive and defensive capabilities enhanced by psionic energy. This coupled with her Dhamphir abilities makes her a highly offensive and mobile combatant.

Fighter 1 gives her the skills Perception, Athletics, Fighting Style: Two Weapon Fighting, and Second Wind.

Fighter 2 gifts her with Action Surge.

Fighter 3 is where she gains her Psionic Power feature from Psi Warrior. Now she can use dice to add a Protective Field, Psionic Strike damage, and Telekinetic Movement of objects and willing people.

Fighter 4 is where she picks up the feat Dual Wielder. Now she can wield two longswords, +1 to ac and can draw two weapons at the same time.

Fighter 5 gives her the feature of Extra Attack and Psionic dice are now d8.

Fighter 6 is where she picks up the feat Mobile. This increases her speed, allows dashing over difficult terrain and keeps opportunity attacks down when you attack them first.

Spells

Equipment

Standard Fighter Equipment with a focus on a two longswords.

Character sheet from DND Beyond

https://ddb.ac/characters/61687211/Ee1m14


taliopharo1

Creative Writer who loves all things food, travel, anime, movie and TTRPG related